package com.odyssey.player;

import com.odyssey.common.Definitions;

public class PlayerData {
	private static int experience;
	private static int level;
	private static int touchdmg;
	
	PlayerData() {
		experience = 0;
		level = 1;
		touchdmg = Definitions.touchdmg;
	}
	
	public static int getDamage() {
		return touchdmg;
	}
	
	public static void incDamage(int amt) {
		touchdmg += amt;
	}
	
	public static void incExp(int amt) {
		experience += amt;
	}
}
